April 1, 2011 Leave a comment
It’s Friday! Update time!
After a brief vacation, work has resumed on the action RPG twin-stick shooter game known only as Project Splice. No alpha playtest or video this week because most of the work has been largely cosmetic. Animations, actual art, particles, oh my!
Cosmetic? That sounds like polishing!
Sort of. I’ve set a target roughly corresponding to one more month of development (give or take several months). The laundry list of remaining work is pretty daunting, but it does appear to be complete and thankfully finite. There will be more playtesting and more balance work in the near future.
Stay tuned next week* for the dramatic reveal of Project Splice’s final title!
I’ve heard that if you tell people to follow you on Twitter, they are more likely to do it. Follow me on Twitter @benkane!
To whet your appetite, here’s a picture of your nemesis:
* – give or take several months